Category Archives: Blog

The Social Innovation Lab

Complex social problems are solved by creative problem solvers, with access to the best technology available. When creative problem solvers are given the best tools, and have access to each other, to work collaboratively with industry leaders, their communities, and local governments, and innovative businesses, this leads to truly innovative solutions to our biggest problems.

Rock ‘n Renew is preparing for a big announcement this summer, as co-founder Jonny Dubowsky has been working at NYU’s Interactive Telecommunications Program (ITP) developing a new project:
The Rock ‘n Renew Social Innovation Lab.
kite mapping

As technology rapidly advances, a growing number of new tools and systems have appeared, offering affordable and accessible new solutions to many social and natural capital problems our communities face.  Rock ‘n Renew is working with some of the world’s leading experts in a variety of interdisciplinary fields, to create sustainability solutions that harness the most advanced technology available.

New technologies are quickly creating a number of new jobs as well, and the Rock ‘n Renew Social Innovation Lab will provide educational training and guidance to the k-12 and college students we work with, while serving as an incubator for the Phd candidates who participate in our grant program to work with Fortune 500 businesses developing Corporate Social Responsibility projects with Rock ‘n Renew.

Stay tuned for a more detailed announcement as we prepare for a Fall launch of this exciting program.

In the meantime, check out some of the resources we will use in cultivating social innovation in your community.

HUMAN CENTERED DESIGN

Our Climate Mobilizes and Empowers Science-based Climate Policy Through Creative Civic Engagement.

Our Climate Participatory Art Project
Our Climate’s participatory art project is an inspiring example of the types of projects Rock ‘n Renew sponsors and collaborates with to connect younger generations most effected by climate change to methods and practices that have proven to be effective in initiating change.

Our Climate began as a living room brainstorming session, grew to a statewide movement recognized for its ability to mobilize students and millennials, and is now a nation-wide, millennial-led movement to put a price on carbon pollution.

Their story begins in 2013, when several 20-somethings in rural Southern Oregon organized a participatory community art project to demand action on climate. The project invited churches, community groups, and schools from across the region to decorate cardboard “tiles” demonstrating their love of place. Over 1000 people contributed their unique tiles, which were then assembled to create a 120-foot long salmon mosaic, a powerful symbol for the Northwest. The power of creative, inclusive citizens action is part of Our Climate’s DNA.

The success of the salmon mosaic proved that people – especially young people – are ready to act on climate. As the crowds dissipated, we realized that apathy about the problem is a lesser foe than cynicism and ignorance about solutions. It was time for this overwhelming community support to result in concrete change at the scale of the problem. And so, with inspiration from the Citizens Climate Lobby, we set our sights on passing a carbon fee and dividend on the state level to train new activists and serve as a model for federal action.

In the short time from the salmon mosaic through 2016, Our Climate – first known as Oregon Climate – made big waves at the state level and proved the importance of targeted, youth-led advocacy. Our work in the 2013 legislative session led to the passage of a carbon pricing study bill, which has served as an example for other states considering the economic impact of such a policy. We’ve turned out hundreds of volunteers and students from across the state to testify on behalf of carbon price and dividend legislation; in 2015, a bill that had been deemed politically unrealistic passed two committees and garnered the collective support of dozens of legislators. Six local governments passed resolutions in support of carbon pricing, thanks to our dedicated volunteers. By 2016, legislators, allied organizations, and the media all recognized that enacting a price on carbon was the number one priority for the environmental community. Legislators have told us time and time again that the voice of constituents – especially those who have the most to lose when it comes to climate – has driven this momentum.

Other states began noticing our work, and soon we found ourselves at the helm of a new generation of focused, results-oriented climate legislation advocacy. In the fall 2015, a National Geographic documentary series, called the Years of Living Dangerously, discovered us at a student conference in Southern California. After years traveling the globe documenting climate destruction and interviewing experts about solutions, they too were convinced of the urgency to price carbon and the unique power of young advocates. A strong partnership was forged. Our Climate launched into the national arena in pursuit of our original goal: fair and effective federal legislation.

Citizen Science Apps: Interaction, Interoperability, Innovation

handyhandbildNaturblick, a project of the Museum für Naturkunde Berlin and the European Citizen Science Association (ECSA) are co-organizing the workshop “Defining principles of mobile Apps and platforms development for best practice in citizen science: Interaction, Interoperability, Innovation” which will be held on the 13th and 14th of December in Berlin.

In Citizen Science new technological tools are being developed to efficiently gather information and manage the great amount of spatial and temporal databases generated by Citizen Science projects. These digital tools should be designed in a way that simplifies data gathering, enhance society participation and scientific understanding. Therefore a variety of fields need to be incorporated into the development process: e.g. technical development, science, data management, design, user interaction, education and outreach. Experience shows there are many pitfalls on the way to a successful product.

The workshop is aimed at actors with experience in Citizen Science Apps and platform development, Data, Tools and Technology, Best Practice, Education and Communication. Together we will identify principles to develop mobile Apps and platforms for environmental and biodiversity data management, with reference to the 10 Principles of Citizen Science (ECSA 2015).

In a two-day workshop we will have presentations on Citizen Science Data, App development and hear from projects about success and failure in development, engagement and user interaction. In working groups we will define principles building on different perspectives and bring them to live with rapid prototyping.

agenda_workshop_principles_apps_and_platforms_cs.pdf
PDF icon agenda_workshop_principles_apps_and_platforms_cs.pdf
Please follow this link to register and for more information about the venue’s address and recommended hotels nearby.

Use the hashtag #citsciapp on Twitter to find comments and post your own!

Watershed Mapping and Research Curriculum For High School Students

Go With The Flow: Empower Students to Investigate Their Water System Using Maps-Based Research Methods

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Real-world research & interviews

Classrooms will use inquiry-based learning to connect with and learn from their community. The research will challenge them to take an active role by questioning, documenting and engaging audiences in professional settings.

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Curriculum aligned with Core Standards

Go With the Flow is appropriate for high school English, science, and geography classes or courses with a focus on the environment and sustainability. Reading, writing, speaking and listening are emphasized throughout.

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Documentation & web-based sharing

Students will flex their writing muscles with an investigative report, learn best practices for creating online content and practice sharing and engaging audiences via maps, their own blog and HabitatMap.

Leveraging AirBeam Data to Inform Policy Decisions

Leveraging AirBeam Data to Inform Policy Decisions

Carting Workers’ PM2.5 ExposuresAirbeam is a great example of the type of senor network platforms Rock 'n Renew helps implement for local communities, schools, and businesses. When these platforms are installed, it makes local municipalities existing systems much more efficient. Knowledge really is power!

New York City recently committed to implementing a “zoned” collection system for the commercial waste sector. By dividing the city into zones and having commercial carting companies bid to service each zone, the city’s study found that the number of miles traveled by private collection vehicles will be cut by an astounding 49 to 68 percent!  This is a win for both the private carting companies, which will be able to achieve dramatic efficiencies in operations, and everyday New Yorkers, who will have to contend with less noise and air pollution. 

AirCasting: Recording, mapping, and sharing health and environmental

Air Caster Crowd Sensing Platform
Air Caster Crowd Sensing Platform

As Rock ‘n Renew prepares to launch our biggest program yet, The EcoBlockchain, we are in the final stages of researching the best Internet Of Things technology for EdTech and Environmental Management. Air Caster is a fantastic example of the types of platforms we are bringing together under one easy-to-use framework.

AirCasting is a platform for recording, mapping, and sharing health and environmental data using your smartphone. Each AirCasting session lets you capture real-world measurements, annotate the data to tell your story, and share it via the CrowdMap.

Using the AirCasting Android app, AirCasters can record, map, and share:

  • Sound levels recorded by their phone microphone;
  • Temperature, humidity, and fine particulate matter (PM2.5) concentrations recorded by the Arduino-powered AirBeam;
  • Temperature, humidity, carbon monoxide (CO) and nitrogen dioxide (NO2) gas concentrations recorded by the Arduino-powered AirCasting Air Monitor;
  • Heart rate, heart rate variability, R to R, breathing rate, activity level, peak acceleration and core temperature measurements recorded by the Zephyr BioHarness 3; and
  • Heart rate measurements recorded by the Zephyr HxM.

Using AirCasting Luminescence, these sensor streams can also be represented using LED lights.

To start recording, mapping, and sharing sound level data for your neighborhood, simply download the Air­Casting app to your Android device and press record.  Want to record Air Quality data? Buy an AirBeam, download the AirCasting Air Monitor DIY guide, or build your own monitor and connect it to the AirCasting platform.

Who Uses AirCasting?

There are thousands of active changemakers currently using the AirCasting platform, including community-based organizations, schools, research institutions, and citizen scientists interested in health and environmental monitoring, electrical and mechanical engineering, design, rapid prototyping, and open source code. We are actively recruiting additional AirCasters to join our movement. We are seeking . . .

Instrument Makers interested in developing AirCasting compatible sensor packages for new environmental and physiological sensing applications. It’s simple to connect your own custom-designed sensor package to the AirCasting app to display and record measurements in real-time.

Educators & Community Leaders interested in applying science, technology, engineering, art & design, and mathematics to address urgent environmental issues where they live. Schools and community organizations are the vital link between our technology and its application to real world problems.

Open Source Coders to push the limits of what’s possible with the AirCasting platform – gamify, add social networking layers, improve instrument performance & communications – the possibilities are truly endless. Because sharing information freely empowers communities to develop their own best solutions, everything we do, from hardware to software, is open source.

Citizen Scientists from around the world to take measurements, contribute to the crowdmap, and make change! We live in a world where expert knowledge is no longer the exclusive province of experts, where citizens, armed with affordable and accessible instruments, can make unprecedented contributions to scientific understanding.

ATTN Hardware Developers

It’s simple to connect your own custom-designed sense device to the AirCasting app to display and record sen­sor measurements. Just do the following:

  • Download the AirCasting Arduino sketch, which controls the sensors and sends data to the app via Blue­tooth.
  • Alter the Arduino sketch to communicate your sensor data.
  • Use the AirCasting app to send your data to the AirCasting servers for display on the AirCasting website. Want to send the data to your own servers? Just specify the URL in the AirCasting app settings, “Menu” > “Settings” > “Backend settings”.

Open Source

AirCasting is an open source project. The AirCasting app and website code is on GitHub as is the AirBeam firmware and the electronic schematics for the AirBeam. The STL files for 3D printing the AirBeam & LiteBeam enclosures can be downloaded from Shapeways.

How to Use the AirCasting Maps

The health and environmental data collected by AirCasters can be filtered and displayed on the AirCasting website maps using one of two views: “CrowdMap” and “Sessions”. Use the tabs on the filter menu located on the right hand side of the screen to toggle between the two. The CrowdMap view is the default.

The CrowdMap displays AirCasting data from all contributors. Each square’s color corresponds to the average intensity of all the measurements recorded in that area.  Click on a square to view the underlying data. Refer to the “Heat Legend Units” to identify the intensity range for a square. For example, an orange square corresponds to an average sound level between 71 and 80 decibels. If no colors are displayed, there’s no data in that area.  Note that the relationship between measurement ranges and colors can be adjusted using the “Heat Legend Units” filter.  By default the CrowdMap displays sound level data from phone microphones. To view data from other sensors, use the “Parameter – Sensor” filter.  You can also filter the CrowdMap by “Location”, “Time Range”, “Tags”, or “Profile Names”. Increase the “CrowdMap Resolution” to display averages for smaller areas. Click “submit” to display your filter selections.

The Sessions map displays the routing and intensity information for AirCasting sessions.  To view a session, select a session from the “Sessions List” located on the left hand side of the page. A dot’s color corresponds to a measurement’s intensity at that location. Refer to the “Heat Legend Units” to identify the intensity range for a measurement. For example, a yellow dot corresponds to a sound level measurement between 61 and 70 decibels. Note that the relationship between measurement ranges and colors can be adjusted using the “Heat Legend Units” filter.  Hover your mouse over a dot to generate a tooltip with the exact measurement. Filter the AirCasting Sessions list by “Parameter – Sensor”, “Location”, “Time Range”, “Tags”, or “Profile Names”.  Click “submit” to refresh the Sessions list. To view multiple sessions at once, you must first select a “Parameter – Sensor”.  To graph the measurements from a single session, toggle the “Sessions Graph” arrow at the bottom of the screen.  Hover your mouse over the graph to see the corresponding location on the map along with the measurement for that time period.  Zoom in on the graph by clicking and dragging with your mouse or clicking the time frame buttons at the top of the graph.  When zoomed in, pan through the data using the slider at the bottom of the graph.

To get a better view of the map, hide page elements by toggling the arrow in the upper right hand corner. Generate and share a permalink using the permalink button in the upper right hand corner or simply copy and paste the address from the browser window.

AirCasting is a HabitatMap Project

HabitatMap is a non-profit environmental health justice organization whose goal is to raise awareness about the impact the environment has on human health. We build tools to support grassroots environmental organizing, including HabitatMap.org – our community mapping platform – and AirCasting.

Thanks!

There are dozens of people who contributed time and effort to make AirCasting a reality. In particular, we’d like to thank Marcin Kostrzewa and the Lunar Logic team for their work on the AirCasting software, Raymond Yap for prototyping AirCasting hardware and firmware, Tim Dye for advising on data quality, Chris Cosentino for designing the AirBeam and LiteBeam enclosures, Garrett Berg for designing the AirBeam PCB, Thomas Deckert for designing an early version of the AirBeam enclosure, Dave Young and Guan Yang for consulting on the AirBeam PCB design, Alex Besser for his work characterizing AirBeam performance, and Iem Heng, who is gone but not forgotten, for his work prototyping AirCasting hardware and firmware.

Funders

The AirCasting platform and the AirBeam would not have been possible without the generous support of our funders and the partnerships they’ve enabled. Support for AirCasting and the AirBeam have been provided by: Knight Foundation through a partnership between HabitatMap and Sonoma Technology; the New York State Dept. of Environmental Conservation through a partnership between HabitatMap and Newtown Creek Alliance and HabitatMap and UPROSE; the EPA through a partnership between HabitatMap and Sustainable South Bronx; the Hive Digital Media Learning Fund of the New York Community Trust through a partnership between HabitatMap and New York Hall of Science; the Mozilla Hive NYC Learning Network through a partnership between HabitatMap, Parsons the New School for Design, and New York Hall of Science; NIEHS, EPA, and HHS through a partnership between HabitatMap and researchers and engineers from New York University and Carnegie Mellon’s CREATE lab; New York State Pollution Prevention Institute through a partnership between HabitatMap and New York Hall of Science; the Grey Area Arts Foundation through a partnership between HabitatMap, Sonoma Technology, and AethLabs; and Google Earth Outreach.

Have Questions or Feedback? Contact Us

Contact us via email: [email protected], or call: 347.410.9499.

The Rock ‘n Renew Social Innovation Lab

Complex social problems are solved by creative problem solvers, with access to the best technology available. When creative problem solvers are given the best tools, and have access to each other, to work collaboratively with industry leaders, their communities, and local governments, and innovative businesses, this leads to truly innovative solutions to our biggest problems.

Rock ‘n Renew is preparing for a big announcement this summer, as co-founder Jonny Dubowsky has been working at NYU’s Interactive Telecommunications Program (ITP) developing a new project:
The Rock ‘n Renew Social Innovation Lab.
kite mapping

As technology rapidly advances, a growing number of new tools and systems have appeared, offering affordable and accessible new solutions to many social and natural capital problems our communities face.  Rock ‘n Renew is working with some of the world’s leading experts in a variety of interdisciplinary fields, to create sustainability solutions that harness the most advanced technology available.

New technologies are quickly creating a number of new jobs as well, and the Rock ‘n Renew Social Innovation Lab will provide educational training and guidance to the k-12 and college students we work with.

Stay tuned for a more detailed announcement as we prepare for a Fall launch of this exciting program.

In the meantime, check out some of the resources we will use in cultivating social innovation in your community.

HUMAN CENTERED DESIGN

 

MIT Mobile Experience Lab Project Locust: Rapid Prototyping and Quick Deployment of Location-Based Media Platforms.

To Enable The Rapid Prototyping and Quick Deployment of Location-Based Media Platforms.

Rio Youth Mapping by the Mobile Experience Lab, in partnership with UNICEF

Locast was born out of a desire to better understand how evolving media technologies could be used to improve connections between people and their social, cultural, and physical spaces. The Open Locast Project itself is a collection of software packages and applications created by the MIT Mobile Experience Lab that were developed towards this broad goal.

Open Locast is designed to enable the rapid prototyping and quick deployment of location-based media platforms. It is an open-source project composed of two primary components, a Web application and an Android application which act in unison to provide a platform that can be tailored to fit various user experiences.

What Locast can be used to create:

Community Mapping Platforms

Platforms that enable communities to document their surrounding spaces, promoting civic engagement while drawing attention to important issues.

 

Interactive Narratives

Interactive narratives that are crafted by linking together videos and photos thematically, geographically, and chronologically. These stories can be explored by viewers in a non-linear fashion.

Memory Traces by the Mobile Experience Lab, in partnership with the Consulate General of Italy in Boston

Media-based Guides

Location-aware mobile guides that allow people to discover new information about places through layers of curated and user-generated media.

RAI Local Abruzzo by the Mobile Experience Lab, in partnership with RAI New media.

 

Hans Rosling:Making Climate Statistics Exciting (so we will pay attention)

Distributing the burden and shouldering the solutions together to solve the population growth issues we are facing.
Distributing the burden and shouldering the solutions together to solve the population growth issues we are facing.

When handled with care – global statistics can help challenge common myths and misconceptions about the world, Rosling hopes. Chief among the myths still to be debunked, he says, is the idea that the world is split in two – with a developed world on one side and a developing world on the other. “We don’t have two types of countries any longer, we have four or five types … [and] the idea that the western world will be ahead of the rest for ever is wrong.”
This plays a particular role in the following video which shows how quickly things can shift.

http://www.theguardian.com/global-development/2013/may/17/hans-rosling-data-population-fertility

Compost Tea

Ever wondered how to make compost tea?

“Compost tea is an effective, low-strength, natural fertilizer for seedlings and garden plants, and it can suppress fungal plant diseases. The tea-brewing process extracts, and in some cases grows and multiplies, nutrients and beneficial bacteria and fungi from compost and suspends them in water in a form that makes them quickly available to plants.”-Organic Gardening

Compost tea is great for your garden, and it is easy to make to! You can purchase bags of compost tea at the store, or you can just make your own.

compost tea

How to Make Compost Tea

There are two ways that you can do this.

1. You can place compost and water in a barrel or container with a 1 pound compost to 1 gallon water ratio. Stir your mixture with a stick for about 5 days. Strain the liquid from your mixture with cheesecloth or burlap.

2. You can also place your compost into a porous bag or nylons, using it as a tea bag. Place the bagged compost into a bucket of water and let it steep for several days.

Use the compost tea all over the garden. Your plants will love it!

Compost Tea Tips

1. When you brew compost tea, be sure to use mature, sweet, earthy-smelling compost. If your compost smells unpleasant, it could be anaerobic, and few beneficial microbes survive in this environment.

2. Don’t apply compost tea to any vegetable within 3 weeks of its planned harvest date.

3. You can add extra nutrients to your compost tea like molasses, seaweed, or fish emulsion.